Post by quanb24 on Jun 19, 2013 20:27:32 GMT
This could be the biggest backtrack in gaming history: Microsoft will reverse course on their DRM policies for Xbox One, dropping their Internet requirements and all restrictions on used games, according to the websites WhatHiFi and GiantBomb.
According to both reports, the announcement will be made today.
Citing multiple sources, GiantBomb says Microsoft has decided to remove a laundry list of Xbox One restrictions that customers considered negative:
No more always online requirement
The console no longer has to check in every 24 hours
All game discs will work on Xbox One as they do on Xbox 360
Authentication is no longer necessary
An Internet connection is only required when initially setting up the console
All downloaded games will function the same when online or offline
No additional restrictions on trading games or loaning discs
Region locks have been dropped
Related
Sony Just Smacked The Xbox One In The Mouth
Usually, verdicts of "winners" and "losers" coming out of E3 press conferences are little more than armchair pondering. One… Read…
This comes after heavy criticism following an E3 in which Sony bragged about their own policies for the PS4, which Sony says will not restrict used games or require an Internet connection.
Related
The Xbox One Just Had A Very Bad Day
In two weeks' time, we may look on this as one of the smartest PR moves of all time. But for now? It's been a bad day for Microsoft. Read…
Since they revealed the Xbox One in May, Microsoft has faced non-stop criticism for announced policies that could drastically change the way we play games in the future. The Xbox One, they said, would require players to connect to the Internet once every 24 hours in order to keep the box playing games. You would have to activate each game by registering it on the web before playing. The console would also restrict the way that game discs are traded, borrowed, and shared, limiting the number of people who could own and play each game, and restricting trade-ins on a publisher-by-publisher basis.
Microsoft has justified these policies by saying that these moves are consistent with a shift to digital seen on Steam, iTunes and other digital platforms.
Related
The Xbox One Believers
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By reversing on those policies, Microsoft calls a lot of things into question: what will become of the Xbox One's family sharing plan? Will publishers find other ways to block used games? And what of all the rhetoric of how "the bits"—the data on each game disc, rather than the discs themselves—are the future?
We've reached out to Microsoft for comment but have not heard back yet.
According to both reports, the announcement will be made today.
Citing multiple sources, GiantBomb says Microsoft has decided to remove a laundry list of Xbox One restrictions that customers considered negative:
No more always online requirement
The console no longer has to check in every 24 hours
All game discs will work on Xbox One as they do on Xbox 360
Authentication is no longer necessary
An Internet connection is only required when initially setting up the console
All downloaded games will function the same when online or offline
No additional restrictions on trading games or loaning discs
Region locks have been dropped
Related
Sony Just Smacked The Xbox One In The Mouth
Usually, verdicts of "winners" and "losers" coming out of E3 press conferences are little more than armchair pondering. One… Read…
This comes after heavy criticism following an E3 in which Sony bragged about their own policies for the PS4, which Sony says will not restrict used games or require an Internet connection.
Related
The Xbox One Just Had A Very Bad Day
In two weeks' time, we may look on this as one of the smartest PR moves of all time. But for now? It's been a bad day for Microsoft. Read…
Since they revealed the Xbox One in May, Microsoft has faced non-stop criticism for announced policies that could drastically change the way we play games in the future. The Xbox One, they said, would require players to connect to the Internet once every 24 hours in order to keep the box playing games. You would have to activate each game by registering it on the web before playing. The console would also restrict the way that game discs are traded, borrowed, and shared, limiting the number of people who could own and play each game, and restricting trade-ins on a publisher-by-publisher basis.
Microsoft has justified these policies by saying that these moves are consistent with a shift to digital seen on Steam, iTunes and other digital platforms.
Related
The Xbox One Believers
I came to E3 this year in search of good news about the Xbox One. By week’s end, I found a few men able to tell me some. Read…
By reversing on those policies, Microsoft calls a lot of things into question: what will become of the Xbox One's family sharing plan? Will publishers find other ways to block used games? And what of all the rhetoric of how "the bits"—the data on each game disc, rather than the discs themselves—are the future?
We've reached out to Microsoft for comment but have not heard back yet.
Microsoft Is Removing Xbox One DRM